That's because Corrosive has a +75% against Ferrite. what is wrong with players taking a primary,secondary or melee to deal with different enemies? Related: Warframe: Excalibur Complete Guide Drops, Abilities, And Builds. Graduating from Pikes Peak Community College in 2018 with an Associate of Science, Charles has spent his time dissecting popular video games, movies, and technology. It only works on organics due to the weapon's nature. 100% Hemocyte/Eidolon/Lephantas Armor Strip - Overframe Slash Vs Impact Vs Puncture? - Players helping Players - Warframe Forums The issue is that using the wrong damage type against armor increases your TTK by an order of magnitude. All rights reserved. Gas is created by combining Heat and Toxin. Impact or Puncture or Slash? Impact - The staggering physical damage type. 5p33dy_01, June 26, 2020 in Weapons. Search within r/Warframe. Confused targets deal 100% damage to allies, Enemy auras stop affecting nearby targets while confused, Punch-through projectiles ricochet inside the dome, The dome is centered on the point of impact. Only use Blast on a status primer. The fact that people stay away from impact weapons if they can is a great example. TPV Impact Thermal Cut Glove, Grey & Black - Large, Regular Internal Bleeding | WARFRAME Wiki | Fandom Many endgame loadouts will use mods like Hunter Munitions to inflict as many Slash effects as possible, killing the target with a barrage of damage-over-time effects. Faction mods are worthwhile for consideration if you have multiple elementals and such already. Espaol - Latinoamrica (Spanish - Latin America). Learn everything about Warframe's Ash. 310 General Information Slash only seems broken because armor mechanics in this game are. block forward: first hit procs impact, second hit procs slash, third hit knocks down Vengeful Revenant neutral: fourth hit procs impact, fifth hit knocks down forward: third hit procs slash, fourth hit procs impact neutral block: second hit procs slash and lifts, forward block: first hit procs impact, third input knocks down Swooping Falcon If it were treated like an elemental mod*, that would be +120% on the weapon's total base damage. In incarnon mode, this build procs Impact, Slash, Viral and Radiation giving +480% dmg after only 1-2 hits. Sounds weird doesn't it? New Mods for Slash (Health) Damage, Toxic (Poison) Damage, Impact (Shield) Damage, and Status (Proc Chance) Effects!. 1 mod, each procapplies 2.5% Hack, which deals 2.5% more damage for every consecutive hit. The only sensible choice which would bring down Slash to the level of the other damage types would be to get rid of Armor scaling altogether and only scale health. All stack counters should be rolling counters, e.g. Don't warn me again for Warframe View Page Cancel Your preferences are configured to warn you when images may be sensitive. Certain people were saying get this weapon cause it has puncture damage and other don't, so I was wondering if there is one damage that is more important than another. Puncture The mods that increase the damage of a type is the percentage of that damage type, not total. Over double that of 100 Puncture at 13.5 and this was just +50% --> +75% against Ferrite. Enemies will get tankier just by scaling health. Its shot deals Impact, Slash, and Puncture damage types simultaneously. Rarity 10 stack suggestion is OP for crowed control, status weapons can get 10 stacks in a matter of 1-2 shots/hits. Best Warframe Sniper Rifles, Ranked - Pro Game Guides Band Aid Mod site:forums.warframe.com - Search That is very important. with negative impact riven, you can make whipclaw to be slash-puncture only. The problem with scaling armor is that damage types that have ways to deal with it become exponentially better than the other damage types as levels scale. Thanks! Damage = impact + puncture + slash + elemental It would also ruin Hunter Munitions. At low levels, all damage types are actually quite equal and do what DE intended. New Impact to Slash Mods Hot or Not?! - Warframe Update 29.10 - YouTube (I also agree with the notion that the damage system needs a touch of simplification, but I think that's separate from the mods themselves). 2,000 If you had to choose one stat, which would it be? these suggestions keep getting chosen, but it is not resolving the actual issue, IPS is bad. The bleed from slash is OP, its that simple. Log In Sign Up. An elemental mod adds one simple element onto your weaponCold, Electricity, Heat, or Toxin. Has no effect on the other damage types, including elementals. Unable to move or attack for 3 seconds. Chains between enemies up to 3 meters from the target. (+Base Damage, +Fire Rate, +Punch-through) We already have things like Accelerated Blast and it needs to be buffed. it starts becoming very complicated trying to talk about secondary effects with mods, becauseeveryone wants a mod that 'rules them all'in a way, besides that, we have so many mods that give you all the stats you want as secondary. Proto Shields are used by rather weak Corpus enemies, so you can use this as a reliable element for all factions. Impact: Impact Damage is one of the three physical damage types. The idea of IPS is that it has a higher bonus than a single element so it was the ideal 3rd element to build for if a weapon could support it (heat rework messed this up though). Slash-focused loadouts tend to pair this damage type with Viral to increase Slash's bleed damage. www.onrpg.com Close. 1. Acolytes and Liches can only be affected by four status procs per type, making effects like Viral much less effective. Slash vs Impact vs Puncture :: Warframe General Discussion that is pure and simple, OVERPOWERED! This damage disparity automatically makes certain damage types trash by comparison, especially damage types with negative modifiers against armor. Edited April 12, 2015 by Rakshal -DragonOfTheWest- PC Member 907 Posted April 12, 2015 (edited) Corrosive got nerfed with a cap and is now weaker than Viral against Bombards. I'll do some math to see if it really is worth it on some weapons but over all it looks like these mods are just worthless. i can still effectively kill level 160 heavy gunners with 0 slash build (bo prime) and no riven. Just about every endgame build in Warframe uses Heat. Hunter Munitions turns any critical weapon into a Slash-proccing machine while Hunter Adrenaline is a stronger version of Rage. the armour type wont matter, viral + bleed doesnt care what armour the enemy has. Premium Powerups Explore Gaming. this effect is more of a boss killing effect, where it is only really effective on 1 tough enemy, not 20 or 50. generally they aren't too helpful, because for whatever reason, they max out at just +60%. [Top 5] Warframe Best Impact Weapons (2022 Edition) 5 460k dps viral+slash crescent slicer. 1 mod, each procapplies 1% armour/shield/health Shred status, at 5 stacks your next hit doe's 50% more damage to armour/shield/health and resets counter. (1.75x damage and 75% armor ignore) Try it on Bombards and you'll see how badly Corrosive was gutted. Learn how to create Viral damage, inflict bleed on enemies, and more with Warframe's various damage types. Reddit community and fansite for the free-to-play third-person co-op action shooter, Warframe. it seems to me that the fundamental problem with balancing the statuses is more of a problem with the players, than the strength of the statuses or what they do. Some endgame builds pair Electricity with Gas to double as a crowd control effect and extra source of damage. It's tough to top Viral in the current meta. Jump over obstacles, leap over large chasms or run across walls with your innate parkour abilities. you wont be sitting for so long hitting the same target. That really sounds like IPS needs a more thorough and fundamental rework in that case. In terms of status procs puncture causes the enemy to do less damage, slash provides an armor ignoring DOT, and impact causes a stun. 5. Cold is great for damaging shields and certain Grineer heavy units. Toxin is also a solid choice for fighting unarmored Grineer. Corrosive is created by combining Toxin and Electricity. For basic builds, consider what mods you have and aim to get multiple damage types elemental or straight out damage improvement. Puncture's status effect is somewhat lackluster when compared to Impact and Slash, yet its high damage multipliers to common health types make Puncture a solid damage type for weapons with high critical stats and low status chance. Applying additional status effects will refresh the duration. Manage all your favorite fandoms in one place! Warm and healthy dish with various veggies and herbs. Most players pair Viral with Heat to deal even more damage against flesh and even strip a portion of the target's armor through Heat status. Impact is a stagger, puncture decreases enemy damage, and slash causes bleed. . Im sorry for the long post, im just trying to reply to everyone without double posting . Impact, Puncture, And Slash Mods Question - Warframe Forums I thought that this was the principle idea behind having 3 seperate mod configurations with each weapon, no ? Charles Burgar is an expert on all things tech and gaming. everyone wants OP builds that pretty much trivialize the entire game. Elemental mods do take from the total of the added physical damage, so a +10% fire would do an extra 15 fire damage. Corpus will resist this combo, but you can simply use Toxin or Magnetic to deal with them. ok, and from your experience, when does a corrosive build become useless? That was what I was looking for. Max Rank Radius increased to 6 meters at x10 stacks. ( (100 + 50) * 10 / 100 = 15) Found the internet! this is why they have been implementing gating, and sooner or later, people will be more annoyed by that than if they just change slash. personal preference, I suppose. From gaming trends to the latest blockbuster anime, DualShockers keeps you ahead of the curve. If you're struggling to fight the Corpus in the early game, equip an Electricity mod. sooner or later, Slash will be nerffed againor become useless against enemies. thanks for the help everyone! Personally, i think base IPS that you get for free, should not be more powerful than what you spend mod space on, otherwise why even bother using elemental. normal +% Puncture mods only add based on the base Puncture stat, not total I/P/S). impact Some Nyx players will use Radiation to ramp up a target's damage before casting Mind Control, substantially increasing the target's damage output for the ability's duration. At max 10 stacks the parazon finisher chance is 100% and finisher health threshold is 33% of maximum health. This element is fantastic for all situations, causing all targets afflicted to take increased damage from all sources. Rupture | WARFRAME Wiki | Fandom 2. 2 mods, each procapplies 2% Pierce chance to deal damage that bypasses armour and shields, at 10 stacks 50% chance for your next hit and resets counter. Slash vs Impact vs Puncture :: Warframe General Discussion Content posted in this community may not be appropriate for all ages, or may not be appropriate for viewing at work. Unique Feature: A two-handed Nikana with extended block angle. It is fantastic against the Corpus but horrible against heavily armored Grineer. If you can find a way to inflict incredibly powerful Gas DoTs on targets (such as with Baruuks' Serene Storm), it can be a useful AoE effect. Naramon even Gas and Magnetic was ok, not as fast, but probably due to not havingarmour reduction that corrosive has. 14,973 keep in mind that, they will effectively be doing the same thing with HP as they are with armour, soon viral and slash would be your ONLY option, dueto how high their HP would be, yet almost non existing armour. Very high critical and status chance also with high attack speed. Including stuff like enemies that are affected by this or that, etc. +30% Impact (so if Slash > Impact + Puncture, you should be good) For an interesting case, take the Soma Prime. IPS stat mods can look something like this. Increases effectiveness against enemies with Shields, especially Corpus units. Viral will multiply the damage of your Heat procs, while Corrosive will help Heat strip as much armor as possible. (~6x Neutral). [Top 5] Warframe Best Impact Weapons (2022 Edition) Overall, it has the second highest damage of all hammers in the game, and the second highest attack speed, giving it the greatest damage per second rate . even if armor was a fixed value, anything that bypasses it makes it pointless to mod for both, when you can just mod for 1 and be better off than modding for both. Option 1 :I say make the mods work like elemental while buffing Puncture and Impact so players wont put slash on everything. :s. In terms of damage puncture best against armor, slash is best against flesh, and impact is best against shields. Impact Damage is one of the three physical damage types. Warframe: All Damage Types Explained - TheGamer Press question mark to learn the rest of the keyboard shortcuts, http://warframe.wikia.com/wiki/Damage_2.0. The Orthos is a double-bladed staff with great striking distance, giving it the ability to hit multiple targets. Using Radiation and not using Radiation against him resulted in TTK's differing by tens of minutes. Base Capacity Cost kuva nukor(radiation) : r/Warframe Slash being good against flesh (Like the infested), puncture is good against armoured targets (Grineer) and impact is good against shields (Corpus are a good example. In this guide, we're going to give a brief look at all 15 damage types present in Warframe, how to create certain elemental combinations like Blast and Viral, and explain what each damage type does. Once you equip a mod for a stat, it will then make it more powerful, and if you mouse over a stat, it tells you what it does and how it affects enemies.
Harrow Recycling Centre Book A Slot,
Colleyville Heritage High School Scandal,
Elevation Church Exposed,
Carlington Electric Fireplace Sp2320 He Fgtbbt,
Articles W