Fixed an issue where the Enchanted Grove farm warp point didn't patch on the original Immersive Farm 2 map. Added compatibility for the official Stardew Valley 1.5 update. Purple mushrooms no longer spawn out of season. Fixed an issue where players had trouble triggering Lance's 8 heart event. It'll now trigger when players have donated 60 artifacts and are in Pelican Town. Removed Victor's static dialogue in the graveyard, allowing players to converse with him. This. This adds context for the players unaware of the 'Rusty Key' change in SVE. Reduced ore spawns in the Highlands Cavern by about 15%. Fixed a bug where Sophia mentioned her mom wanting something good for dinner (generic vanilla dialogue). Fixed several typos in events and locational messages. She's still my favorite spouse so far, but she does get a bit aggravating after awhile. Wizard's name is now changed to 'Magnus' when the player has reached 4 hearts with him. Added 216 entries of dialogue for Community Day. Fixed a layering issue where Gus' couch clipped into him. Susan's 10 heart event added odd crafting requirements for some objects. 09-16-2020: Fixed a bug where white vertical lines displayed on IF2R cliffs. 09-16-2020: Fixed map glitches on IF2R caused by the map configurations. Fixed an issue where Gunther's desk didn't open up for farmhands despite meeting the requirements. Fixed an issue where Gunther's counter wasn't opened upon unlocking him as sociable NPC. Edited the Immersive Farm 2 Remastered (IF2R) minecart system. Fixed an issue where a bush would spawn on top of the special orders board. Schedule During Spring, Alex exits his home at 8am unless it is raining. Changed a couple locational dialogues that weren't "SDV enough" due to requests. Fixed an issue where some interior windows didn't illuminate when it was sunny. She now works at Blue Moon Vineyard on Monday, Tuesday, Wednesday, and Thursday (except during winter). The following SVE items are no longer mentioned in casual conversation by NPCs: Golden Ocean Flower, Void Delight, Void Shard, Void Pebble, Swirl Stone, Void Soul, Void Eel, Void Root, Daggerfish, Undeadfish, Bonefish, Radioactive Bass, Monster Fruit, Slime Berry, Monster Mushroom, Rusty Blade. Fixed an issue where forage spawned in an out of bound area on IF2R. Added schedule dialogue to vanilla characters when in a "new area". Players can no longer get behind Gunther's counter until they've unlocked him as an NPC. Added Claire, Camilla, Isaac, Alesia, and Scarlett as 'antisocial NPCs'. 10-20-2020: Fixed an issue where players triggered Leah's 8 heart event upon entering her cabin for the first time (sorry about that. Fixed Marlons frames in the sewer key event. Added the "Wind Effects" mod, developed by CatCattyCat, to the SVE recommended mods section. Made it easier for players to reach the farm cave (IF2R and only on a new save). Players must now reach the bottom of the mines and have played for at least a full year to obtain the key from Marlon. Fixed a bug where players couldnt catch the founder fish. Fixed an issue where the balanced crafting configuration required 1,000 solar essence instead of 100 to craft a mini-obelisk. Added a new 1920x1080 HD wallpaper titled 'The Raven's Descent', found in the wallpaper downloads. Some are hidden, but not all. Balances resource intake and makes the farmland more manageable. Olivia no longer tells the player they worked as an accountant. Troubleshooted with EscaMMC and he updated Farm Type Manager, fixing the custom forage locations. Fixed an issue where Scarlett's icon didn't appear on the world map if NPC Map Locations was installed (before the grampleton suburbs unlock). Removed "(What should I say?)" This page was last modified on 16 February 2021, at 17:02. Adds a minecart cave above the shipping bin, providing shortcuts around the farm. Fixed an issue where spouse objects would not appear on IF2R. Added the vanilla railroad boulder that blocks access to the summit and a new quest to remove it. -M. Rasmodius, I require assistance in tracking down the rare and dangerous prismatic slime, within the local caves. Fixed grammar and miscellaneous mapping errors. Edited Shane's 7 heart event to be more negative and indirect. Added spouse patios on Grandpa's Farm and Immersive Farm 2 Remastered for Sophia, Victor, Olivia, and Claire. In addition, the day after earning "Gofer", Lewis will send data-sort-value="500">500g in the mail. 10-06-2020: Fixed an issue where Gunther clipped into Penny during her dynamic schedule with Sam. Fixed an issue where players couldn't get secret notes #17, #18 and #20. Fixed an issue where players could clip into Lance's abs. Items stored in inventory or chests will not work. Armed with hand-me-down tools and a few coins, you set out to begin your new life. This also caused Claire to disappear during her idle animation at cashier stand 3. Fixed an issue where Olivia gave the player wine when dehydrated. This is a configurable addition within the IF2R folder (default = false). Added two new configurations to Grandpa's Farm titled "Larger Greenhouse" and "Remove Greenhouse Objects". Removed hardcoded bushes along the animal fence area on IF2R so players can more easily configure it. Fixed a warp point that was missing on the beach map going to Pelican Town. This mod adds 27 new NPCs, 50 locations, 260 character events, 27 fish, reimagined vanilla areas, two farm maps, a reimagined world map reflecting all changes, new music, questlines, objects, crops, festivals, and many miscellaneous additions! Patched the dirt spot at the southern IF2R minecart with grass. 10-16-2020: Added shadows to the pet water bowl on IF2R. Added a "skippable" option for most events. Youve inherited your grandfathers old farm plot in Stardew Valley. Armed with hand-me-down tools and a few coins, you set out to begin your new life. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Fixed an issue where some twig debris clipped into stumps on Grandpa's Farm. Fixed a glitched tree on the Flower Festival map. Increased forage spawns at Calico Desert by 20%. Fixed an issue where the Void Eel's aquarium swimming pattern was "fish" instead of "eel". Changed Crimson Badland skeleton, mummy, and slime appearances. Fixed an issue where Sam's 8 heart event froze. Added beach shortcuts located at the Pelican Town community garden once players have completed the community shortcuts project from Robin. Fixed the view port and positioning in Alex's 7 heart event. Fixed a 502 gateway error with Nexus Mods many users were experiencing. Willy's corresponding event conditions has changed (level 8 fishing > level 5 fishing). 10-19-2020: Fixed an issue where Emily and Haley's schedule additions (1 day out of the season) didn't revert if players married Sophia. Can you learn to live off the land and turn these overgrown fields into a thriving home? opened. Fixed an issue where farmhands didn't get ??? Fixed an issue where magic torches in Lance's spouse room didn't emit light. Fixed an issue where NPCs could get to Grampleton Fields, which was the cause of NPCs schedules bugging out. Added winter grass map properties to all exterior locations. He will now give the player the correct location of the cave instead of saying it's off to the west. Fixed an issue where Claire and Martin sometimes didn't show up for work at the movie theater. Quests are set objectives that provide rewards when completed. Fixed an issue where debris could spawn in out of bound areas on GF. Adjusted the prices of several items in several shops. Fixed an issue where the CJB warps to Andy's and Susan's properties had incorrect coordinates. Decreased iridium ore spawns at the Iridium Quarry. Fixed an issue where the game froze when players warped to Joja ???. Extended GF 20 tiles to the right (inaccessible space). 10-20-2020: Adjusted positions of the barrels and boat at the adventurers guild. You've inherited your grandfather's old farm plot in Stardew Valley. New original music will come in a future update. Fixed an issue where water wasn't correctly displayed in Deep Cave on IF2R. Community Center and Joja Warehouse completion events are now skippable. Quests will repeat over time, regardless of whether they have been successfully fulfilled in the past. Clint's schedule has been changed. Added a backend vanilla woods map under the namespace "Custom_WoodsCompat", making it easier for other modders to add compatibility with character events taking place in the woods. Added a configuration to IF2R called 'Farm-LightDebris'. Altered Pam's frame in her eight heart event to prevent a glitch in her sprite when using Seasonal Villager Outfits. Fixed an issue where Leo vanished into the void once his treehouse was built. Fixed a bug where leaving the Wizard's tower placed players far away from the door. Fixed glitched tiles in the forest, summit, and IF2R maps. Fixed an issue where the Wizard was in two locations at the flower festival and moonlight jellies. Shadows from the roof are now properly displayed. Some locations have rare fish. Fixed an issue where Susan's special order raise honey sell price instead of mead. Got rid of the dark green grass patches on the IF2R crop fields. If players are updating to 1.7, they must remove "[zCP] FlashShifter's Seasonal Edits" and "[CP] Karmylla's Immersive Maps - SVE EDITION" from their mods directory. The railroad boulder removal and Ginger Island resort have been added as additional requirements to purchase Aurora Vineyard (Joja route). no longer sells mixed seeds, fiber, spring onion, salmonberry, blackberry, spice berry, wild horseradish, leek, hazelnut, and crystal fruit. The Rainbow Shell is found via foraging at The Beach in the Summer. The Grandpa's Farm land expansion questline is no longer time gated and can now be started once players have completed the community center/joja developments, movie theater, ginger island resort, and cleared the railroad boulder. The Wizard had incorrect frame data at the ice festival. Removed Marlon's off center speech bubble that'd display when players entered the Adventurer Guild. Permanently removed Krobus' event. Added a "map unlocks" guide - located in the optional download. Increased forage spawns at Junimo Woods (10 > 20). Victor no longer confronts the player if they're dating Olivia when dating him. Fixed an issue where players couldn't put their crab pots in the water at the dock by Willy's due to locational messages taking priority. ==STARDEW VALLEY EXPANDED 1.11 PATCH NOTES==. Place them in my collection box. There's nothin' like tropical fishing To keep the art alive, I'm offering a reward for whoever can bring in a good island haul. Removed all Octopath Traveler music from SVE to avoid copyright claims. Fixed an issue where two meteorites sometimes stacked on top of each other on Grandpa's Farm. Players do not need to update to 1.6.4 Only change: Karmylla's SVE edition has been moved to a separate mod. Fixed an issue where extra map layers disappeared in Pelican Town, Mountain, Backroads, and Grandpa's Farm at specific times. Attained proper permissions to reinstate the Harvest Goddess compatibility patch. One of these maps is called "Forest West", located west of Cindersap Forest. Added back the "blanket" to the Egg Festival plaza. Stardew Valley Expanded (SVE)FlashShifterStardew ValleyMOD SVE ModDrop Nexus Mods Grandpa's FarmImmersive Farm 2 Remastered2Immersive Farm 2 RemasteredImmersive Farm 2MOD REGARDING MORRIS AND MARLON: I don't feel comfortable releasing Morris and Marlon in their current buggy state. All parts of SVE and IF2R have been consolidated into single folders. Re-added Sandy's vanilla portrait configuration. (Seeing the mod author fix all of these bugs fills you with determination!!!). Fixed an issue where empty flower pots during the pelican town fair would sell players star tokens. Explore their home to find out! Fixed an issue where NPC Map Locations reported unknown locations in the SMAPI console. Added six new characters: Claire, Alesia, Isaac, Camilla, Dusty and ???. Fixed several typos and miscellaneous map tiling errors. Fixed an issue where players could step out of bounds in the Grandpa's Farm woods shortcut. Players can also now alternatively trigger this event in year 2 after clearing the mines even with no friendship. Changed the wording on some locational messages. IF2R and SVE now both have their seperate packs and will activate accordingly. Heard there's a spirit made out of potatoes that really packs a whallop, if you know what I mean. Fixed a compatibility issue with the More Fish mod. Susan now visits Robin's shop every Sunday morning before going to Pierre's. Fixed an issue where players could gift the galdoran gem. Formatting on many messages have been fixed/adjusted to look more presentable. Fixed a bug where players couldn't dance with SVE characters. Fixed compatibility for the Stardew Valley Aquarium mod (for real this time!). Fixed an issue where forage could spawn in out of bound areas at Cindersap Forest. Added a "Immersive Shadows" configuration (default = "true"). Removed the configuration files from the SVE download, which overwrote players configurations when updating. She will now do activities inside of her shed and attend to her crop field. Fixed an issue where the IF2R greenhouse had snow on plants during the winter season. Replaced mahogany trees with fir trees near Grandpa's Shed on Grandpa's Farm (GF). ?, ?? Adjusted The following characters summit schedules: Leah, Susan, Marlon, Linus, Lewis, and Kent. Collect, then dump in the bin next to the fish shop: Decreased mushroom colony sale price (125g > 105g). Added a configuration to IF2R called 'Minecart System'. Fixed an issue where Sophia's special order crashed the game if started during winter. Here, you can find hardwood stumps and forageables such as seasonal items and a variety of mushrooms, much like you'd find in the Secret Woods in Cindersap Forest. If players have glitched objects/debris where the shed is placed, they must install "No Clip" to obtain their items/remove debris. 10-08-2020: Morris now notifies the player when the movie theater project is available. instead of letter titles. Fixed an issue where old SVE advertisement mail caused a mail icon to appear over the mailbox, but presented no actual mail. 10-18-2020: Fixed an issue where the movie theater would revert back to the joja mart. Fixed an issue where Olivia's 6 heart event caused crashes. Fixed an issue where Sophia and Victor overlapped each other at Blue Moon Vineyard. Table of contents. Added an NPC guide to the optional download. Fixed an issue where Kent showed up to Olivia's reception in year 1. Fixed a water shader bug on at the stairs at ???. Some assets in this file belong to other authors. Added a quick event for Lewis outlining Community Day. Hmm). Added Grampleton Fields, expansive farmable plains east of Shearwater Bridge, as a miscellaneous download. Adjusted the Aurora Vineyard quest completion requirement. Fixed an issue where only trash was fished up in SVE locations if More New Fish was installed. Adjusted Marlon's schedule accordingly. Pobierz i wypakuj jako pierwsze przed spolszczeniem SVE. Fixed an issue where players with max zoom enabled got black bars during Claire's and Sophia's 12 heart events. = = = = = = = = = = = = = = = = = = = = = = = =. Fixed an issue where mushrooms would spawn on the beach when players were using the IF2R FTM pack. Increased the rarity of four leaf clovers in the western cindersap forest. Camilla's Kittyfish event now triggers at Pelican Town instead of Shearwater Bridge. Stardew Valley Expanded ConcernedApe . Players on the Android platform couldn't move in the farm cave and greenhouse. Moved the Immersive Farm 2 Remastered download to the "optional" section. Consolidated all cut events in the CP SVE content json, allowing players to more easily reactivate them if they wish. Fixed an issue where several tiles on the south east hill on IF2R clipped into trees and farm buildings. 10-21-2020: Fixed an issue where players couldn't trigger Sophia's 12 heart event. 09-14-2020: Fixed a bug where players could place objects in the ruined shed, which vanish when the shed's repaired. 09-16-2020: Fixed a bug where Claire's 4 heart event didn't correctly use an alternate event scenario if the player had completed the joja route. Fixed an issue where uninvited SVE characters visited the island. Added butterfish and lunarite to Victor's love category. 10-20-2020: Fixed an issue where Abigail clipped into Alex when she visited Dusty (rare schedule). The Grampleton Fields TMX folder is all there is to the installation and uninstallation of this massive sandbox map. Fixed an issue where grass could spawn adjacent to the player farmhouse on Grandpa's Farm, causing minor glitches. It wont be easy. -Farmhands completing the aurora vineyard quest didn't take effect for the host player. During winter on Mondays, she will spend most of her day in her shed. It can randomly be found in Garbage Cans during Fall and Winter, or at the Traveling Cart for 315-1,000g. Players will no longer walk into the fence, freezing the event. Players must now reach 5 hearts with Marlon and have reached the bottom of the mines to obtain the sewer key. Pam's house didn't properly patch on the world map. Removed zanderb14's original Immersive Farm 2 tilesheet references from IF2R. The progress bar only tracks items shipped on previous days and this can create the impression that items shipped need to be shipped before the last day, but they do not. A new special order can be accepted each week, even if another one is still ongoing; multiple special orders can be active at the same time. Fixed an issue where the Jenkins' Residence color and the pathing around Clint's house were inconsistent on the world map. Fixed an issue where Vincent walked though Victor and Olivia during the Dance of the Moonlight Jellie's. Added puppyfish, fairy rose, and grampleton orange chicken to Sophia's love category. (These fixes fill you with determination). Trees will eventually grow in the area. Fixed an issue where Abigail was covered by a bush when playing her flute at the mountain. Fixed an issue where debris in rare instances prevented initial log spawns in front of Grandpa's Shed (no IF2R and Grandpa's Farm), allowing players early access to the questline. Fixed an issue where Andy still visited Aurora Vineyard if players refurbished it, trampling their crops and decorations. Fixed several small visual glitches in various maps. Joja quarry bridge reverted to a broken state. Added explanations for the IF2R configurations, located on the descriptions page. Fixed an issue where forage would spawn on the backwoods map in areas players couldn't reach. Fixed an issue where on rare occassion, several SVE NPCs would display sleep frames after movements. This tree was preventing vision of the log and entrance to the secret woods, confusing players. Fixed an issue where forage didn't spawn at Blue Moon Vineyard due to an incorrect namespace. Fixed an issue where players couldn't turn in pam's billboard quest. 09-19-2020: Fixed a bug where some players couldn't trigger Gunther's heart events. Migrated custom location loading from TMXL to Content Patcher. Players can now sit with Abigail on the saloon couch. I have an idea. She's a farmhand at Blue Moon Vineyard on Mondays, Tuesdays, and Wednesdays during fall. Wood obtained from a Wood Chipper counts. Added Victor to Sam's 8 heart event as a background character. Players must now be level 8 fishing to encounter butterfish and puppyfish at Shearwater Bridge. This means that it is impossible to complete this quest without either reaching fishing level 10 or getting there temporarily via Buffs, as that is the level requirement necessary to hook a Legend II, as with the original Legend. Removed blue moon wine from Gus' shop to avoid an exploit. Pierre's schedule has been changed. Fixed an issue where Leah and Victor's schedules at the summit overlapped on the 21st of winter. Fixed an issue where the player would get stuck during Harvey's five heart event. 10-19-2020: Fixed an issue where players couldn't catch the 'Razor Trout' during summer (Joja route specific fish). Higamato - Mustafa0Demirel - Klidnos - Talha12, Read the Page Guide on how to use templates in this wiki. This change is necessary since new end-game weapons are introduced in Stardew Valley 1.5. Animal products, artisan goods, crops, and forage sell for 20% less. Fixed an issue where players could get to the railroad from Grampleton Fields before summer 3 year 1. Fixed an issue where players weren't correctly warped when walking back from Grampleton Fields. Fixed an issue where farmhands would crash due to waterfall effect code. Stardew Valley - Stardew Valley 1.5 Update Full Changelog Sophia will now dance with players if married to them. Monsters deal increased damage and some have received a small HP buff. Further adjusted the IF2R quarry spawn rates to be more balanced. Fixed an issue where Claire's marriage dialogue didn't load into the game and she didn't return home from work. You encountered a suspicious looking figure by the bus stop. Welcome to the Stardew Valley Expanded Wiki! Alex is one of the twelve characters available to marry . storyline. Fixed an issue with the Razor Trout's fish pond data entry. Fixed a bug where Victor and Olivia's dialogue box would sometimes cut out during marriage. Fixed an issue where the player clipped into Penny during the main Luau event. Fixed a bug where the ice festival displayed spring tiles. Fixed a bug where players could walk through the desert pillars. Leah's schedule on Sundays has been changed. Added a new questline for Grandpa's farm, triggered in year 2 after players have completed ???. Residents will commune to Joja Mart on the 22nd of every season if players completed the Joja Community Developments. Fixed many various typos in location messages and dialogue. Added a configuration to SVE titled "CanWalkOverBeachTidepools". Lewis has received a new event, taking place at the mountain during spring, sunny weather. Changed a schedule of Sam where he stood behind a bush in town. Added a small event that is triggered immediately when the player enters the Lost Woods map. It has it's own warps file in the misc downloads section. Revamped ??? Olivia now attends her acrobatics class on Tuesday if married to the player. Fixed a bug where Victor's 10 heart event triggered at 0 hearts. The number of [Monster] in the local caves have made mining dangerous for other people, not me! Re-arranged FTM monster data, giving bosses and special monster spawns priority if players have limited mob spawns via the FTM config settings. Fixed an issue where logs in front of Grandpa's Shed acting as a progress gate sometimes didn't spawn. Replacing the town.xnb is still a requirement when watching the intro cut scene (or else bushes in town do not spawn correctly). Fixed an issue where during Pierre's Tuesday schedule he would only hang out on a bridge for about 5 seconds before returning home. It's also recommended players chop down all palm trees after updating on pre-existing saves to make way for new ones that'll grow (or use Reset Terrain Features). Fixed an issue where spouse areas for SVE characters appeared before the wedding day. Added new forage locations and rebalanced several. Fixed an issue where a certain map patch on Grandpa's Farm didn't apply for farmhands. You received a letter from the local wizard. Added a fishing spot at the Crimson Badlands. Nerfed the tempered galaxy weapons (no effect if players already have them in possession). Fixed an issue where choosing Harvey's "afraid of heights question fork" during his 10 heart event crashed the event. Earth Obelisk - Stardew Valley Wiki 10-19-2020: Fixed an issue where Sandy was not present in the Oasis shop on the Android platform. These have been removed. Gave Lance a birthday, but it's hidden on the calendar unless married. To fulfill Pierre's Prime Produce special order, you must harvest 25 gold-quality vegetables and you must place 25 gold-quality vegetables in Pierre's special bin. Added an extra condition to Shane's seven heart event. Added a heavy debris configuration for Grandpa's Farm. NPCs will now naturally trickle out instead of all leaving at the same time. It'll remove the long part of grass adjacent to the dirt crop field. Find 100 each of red, orange, yellow, green, blue, and purple items. The world map reflects this change. Fixed a couple typos in locational messages and events. 09-16-2020: Added nebula effects to Sprite Spring and lighting bloom for Forest West canopy trees. If someone could ship 100 (Taro Root / Ginger / Pineapple), it might help! 10-06-2020: Added movie theater and concession taste data for Claire. Fixed an issue where trees could grow inside the minecart cave on IF2R. Youve inherited your grandfathers old farm plot in Stardew Valley. Martin sold fall seeds during summer at JojaMart. Completing all house upgrades has been removed as a requirement to start the Grandpa's Shed quest line. I forgot to put the event triggers back!). Added 140 location messages to vanilla interior maps. ?, and ???. Fixed a couple glitched tiles on IF2R and on various maps. It is now located by the Pelican Town community garden and connects to Shearwater Bridge. Added hilltop access above the IF2R cave. Players no longer receive the rusty key from Gunther. The player now "advance moves" during Sam's arcade event, streamlining the event pacing. Removed an outdated East Scarpe Joja route map patch. Added seven new fish found at shearwater bridge, ocean, and ???. Olivia and Sophia are SVE characters, so they require this. Changed Shearwater Bridge dimensions (80x40 > 60x40). Fixed an issue where the game froze if players warped to the wizard's basement via the witch hut warp.